Mask Matching – Detroit Institute of Arts

Image Matching Computer Based Interactive 2001

Mask MatchingTo bring an interactive component to an otherwise static exhibition, Mystus Exhibits was contracted to create a computer based interactive modeled on the children’s card game – Concentration. The visitor flips ‘cards’ to find a match. Matches disappear. The game is over when all matches are made. This interactive drew attention to the subtle differences amongst the masks. Graphics and programming were both created by Mystus.

Matt Sikora, Head of Educational Technologies, Detroit Institute of Arts:

“… During development of the CD-ROM, I especially appreciated the efficiency of your design and production processes. As I mentioned during our first conversation, the CD-ROM was considered an “extra” component; although we had hoped to complete it before opening, we understood that it was unlikely given the remaining time. The quality and speed of your work, however, allowed us to efficiently move through the development process and the CD-ROM was installed for the exhibit opening. …”

Timeframe:     Aug 2001

Skills:             Programming and Graphics